Select Page

We are delighted to announce the winners of the European Pain Federation EFIC and Pfizer-Lilly Alliance Grant on Education in Pain Associated With Osteoarthritis. The intention of the grant was to encourage an increased understanding of pain associated with osteoarthritis. Find more information on the winners below.

Lifelong Education in Pain Associated with Osteoarthritis Grant - Webinar

Find out more about the winners of the grant by watching the webinar.

Transforming Community Spaces into Therapeutic Places: OA Digital Technology and Peer-Led Support

Good Boost Wellbeing Limited, United Kingdom

This project involves the design and implementation of educational tools for the assessment and treatment of osteoarthritis (OA) pain, to be implemented across four EU nations (UK, Italy, Kosovo & Ukraine).

The tools have been co-designed in the UK over the past 2 years by the social enterprise, ‘Good Boost’, along with the involvement of both MSK patients and clinical specialists. Good Boost is a validated medical software that uses clinical artificial intelligence (AI) to create individually-tailored therapeutic exercise programmes and self-management education for people living with a Musculoskeletal (MSK) condition, such as OA. To date, 74% of Good Boost users have registered with ‘arthritis/osteoarthritis’ as their primary complaint. Good Boost has been delivered in 14 venues in the UK, transforming venues into ‘MSK hubs,’ through implementing co-designed clinical technology, without the need for new medical staff. The 18-month evaluation demonstrated that the Good Boost AI-therapeutic exercise programmes meaningfully improved pain levels, function and quality of life of participants from 0-4 weeks and 0-24 weeks.

This project will include the further co-design and development of Good Boost to be suited to each nation hosting this project. This will include language and cultural adaptations to maximise the likelihood of adoption and use. Good Boost will be delivered in 3-4 community and clinical settings for 9 months in each partner nation.

This project will investigate how to implement and scale an OA community service to grow in multiple nations across Europe. This will support more people living with OA to treat and manage their condition in an affordable and accessible way.

Find out more about the project in the video below

Life-Long Learning and Implementation of Education in Pain Associated with Osteoarthritis

ISSECAM ivzw, Belgium

To optimize best practice on pain management associated with osteoarthritis (OA), we aim to reach and educate as many GPs as possible in the 47 WONCA partner countries (covering 90.000 European GPs) via the national societies using an interactive case-based e-learning programme consisting of an email programme and an EACCME-accredited platform.

The principal goals of the project are:

  1. To determine the most relevant educational needs to be addressed in all partner countries related to pain management associated with OA
  2. To create cases with supporting evidence and recommendations on pain management associated with OA in GP practice
  3. To disseminate these cases and recommendations (preferably translated into local languages) via emails and the PPCP platform, using our networks of GP institutions, of national GP societies and of individual GPs
  4. To analyse the outcomes in order to pinpoint needs, finetune educational efforts and implement updates
  5. To publish on outcomes and findings

It is expected that, if successful, the programme will contribute to improving appropriate decision making, leading to better patient management and outcomes in pain management associated with OA at a GP level.

Find out more about the project in the video below

Training and Ubiquitous Outreach, Using Social Innovation and Co-Design of Learning Resources and Digital Engagement

Hellenic League Against Rheumatisms, Greece

Exercise programs, mind focusing techniques and patient education have been identified as “standard of care” core treatments for all patients irrespectively of comorbidities, for osteoarthritis (OA).

M-Health (mobile health) applications are used to facilitate education and adherence to healthy diet and exercise regimens, meditation and focus, while also offering educational and motivational content for patient empowerment and learning. Group support initiatives are crucial to empower patients for self-management of their symptoms and efficient collaboration with their doctor.

This project aims to integrate contemporary, evidence based, digital and physical intervention, education and outreach approaches into a patient centered, m-health supported, digitally enhanced and socially innovative platform. This will empower the patient, facilitate the healthcare professional (HCP) and engage the social environment of both, for optimal pain management, treatment and overall quality of life with OA.

The project aims at two core audiences: Patients of OA and healthcare professionals (doctors, physical therapists etc.) involved in OA and related pain management. Both these audiences are going to be engaged in various degrees of intensity and through a set of realistic Key Performance Indicators (KPI) measurably affected for better management of Pain and Quality of Life (QoL) in OA.

Project activities will follow an iterative, co-design, cascade process. They will include contemporary outreach instruments like webinars, vodcasts, and educational videos.

TOUS-INCLUDE will innovate by integrating an m-health platform with unprecedented participatory patient and HCP societal innovations. For the first time, patient ambassadors, expert peers of OA patients will engage and support their local patient micro-communities.

Find out more about the project in the video below

An Evidence-Based Qualitative Research Film for Pain Education to Understand the Experience of Living with Painful Osteoarthritis

Nuffield Department of Orthopaedics, Rheumatology and Musculoskeletal Sciences, University of Oxford, United Kingdom

Patients’ stories and experiences of osteoarthritis (OA) could play a part in clinical education because understanding other people’s experience is integral to effective care. There is a large body of qualitative research which explores this experience, but no comprehensive synthesis of this work. Art-based health research can be a impactful output for qualitative evidence synthesise and can be a powerful source of knowledge in pain education.

This project will involve

  1. Performing a comprehensive synthesis of published qualitative research to understand what it is like to live with painful osteoarthritis so that this knowledge can be used for pain education and advocacy.
  2. Making new knowledge accessible through an evidence-based qualitative research film supported by educational material. We will develop educational resources to support this film, including teaching aids that incorporate ideas on how to use the film in pain education.

This knowledge will be available globally for: specialist and general healthcare professionals, clinical educators and researchers, patient organisations, health and social care authorities, policymakers, and the public.

Find out more about the project in the video below